Conglomerate by autOaudiO
Electronic-IDM
A composed mixture of textured rhythms and stratified melodies. Executed and arranged in a flow state, the circulating sequences were played and cycled, the faders were moved and set, and the knobs and buttons were twisted and pushed, all actions giving the tunes a spontaneous and organic feel. A matrix of hardware helped to create each track, consisting of sequencers, drum machines, samplers, synthesizers, and an array of eurorack modules. The exploration of these instruments inspired the compositions; digging up electronic artists from the 60s to the present inspired the melodies and production. Through this dynamic process the songs reached a zone of cementation solidifying the beats, phrases, ideas and elements into the album Conglomerate..
All instruments and programming by Paul Beaudry
Engineered by Paul Beaudry at Paul's Play House
Mixed by Paul Beaudry at Paul's Play House
Mastered by Rafael Anton Irisarri at Black Knoll
autOaudiO is a solo electronic project of Paul Beaudry hailing from Seattle, WA. Paul began composing synthesizer music when he was in high school after purchasing a Roland W-30 at his local music store. The use of a Steiner-Parker Synthacon analog synth, Boss DR-660 drum machine, and the W-30 workstation started his journey into experimental electronic music, allowing Paul the creation of his first album, “Adventures in the Atmosphere of the Blue Orb” . This first release was put out by Montesano Records on cassette. Since then, Paul has created 10 albums, and several one-offs for compilations. Whether it be noisy feedback loops to mouth and metal noises ,ambient drones to video game inspired tunes , or soundtracks for modern dance and spoken word, Paul always explores a new sonic landscape for each album or single. His current release dives into desktop synths, drum machines, and modular synthesis, drawing inspiration from the process of exploration, and a love for experimental sounds, cool melodies, and some groovy bass from all kinds of music.
Paul Beaudry is a Seattle-based multi-instrumentalist, vocalist, producer, engineer, and sonic tinkerer whose work refuses to stay in one lane. A longtime fixture in Seattle's music community, Paul has played bass, mandolin, guitar, piano, organ, harmonica, musical saw and more, moving comfortably between country, Americana, bluegrass, experimental rock, electronic music and everything in between.
He is a founding member and driving force behind the Americana group Caleb and Walter, where he sings and plays mandolin, saw and harmonica. The group has been a fixture of Seattle's country dance scene, including a long-running residency at Conor Byrne.
Paul was also a member of The Whiskey Club, the Seattle alt-country and bluegrass band led by Mark Pessl. His contributions went well beyond bass, with credits including mandolin, vocals, musical saw, organ and piano, as well as recording and mixing the band's music.
On the more experimental end of things is autOaudiO, Paul's long-running electronic and experimental project. Under the autOaudiO name, he has created an extensive catalog incorporating samplers, found sounds, toys, electronics, feedback, ambient textures, noise and live improvisation. His work as autOaudiO also extends into production and recording for other artists.
Paul is also a member of the experimental Seattle group Double or Muffin alongside Austin Hunter, Colin Nelson and Jack Nelson. Their music pulls from new wave, no wave, noise rock, post-punk, psychedelic music and other decidedly hard-to-categorize territory.
His recording and production credits include work with Seattle singer-songwriter David Guilbault, where Paul has produced, engineered, arranged and performed on recordings spanning country, folk, Americana, synth pop and electronic music. On Guilbault's Gone, Paul played ten different instruments, including guitars, banjo, mandolin, piano, organ, bass, flute, drums and musical saw.
He's also contributed mandolin to Seattle roots band The Foghorns and has worked extensively behind the scenes as a recording engineer and producer.
The common thread through all of it is curiosity. Whether he's playing a bass line in a country band, picking a mandolin, running a recording session, building an electronic soundscape, or making music that doesn't fit neatly into any genre, Paul Beaudry has spent decades finding new ways to make things sound interesting.